About
I'm Sergio de Prado, a music composer and sound designer specializing in videogames. My main focus is bringing interactive worlds to life!
My style is eclectic, spanning from classic chiptune to rock, ambient, and orchestral compositions. Over the years, I've contributed to projects for major clients and IP holders such as Disney, Mattel, DreamWorks, and Koei Tecmo.
I'm currently part of The Game Kitchen team while also working as a freelance composer and sound designer.
If you'd like to get to know me better, I invite you to explore my Gemini capsule.
I'm based in southern Spain, where I work from my personal studio.
Credits
These are some of my latest releases:
- Aldeus - Glow Over Basalt Ruins (2025): composition and production.
- NINJA GAIDEN: Ragebound (2025): music and sound design.
- Blasphemous II (2023): sound design and VO editing.
- One Military Camp OST (2023): composition and arranging.
- Powa OST (2022): composition and production.
- Blasphemous DLC#2: Strife and Ruin (2021): additional music.
- Big Giant Trees (2021): composition and production.
Music
Complete original score created for NINJA GAIDEN: Ragebound, featuring all music composition, arrangement, and production.
An eclectic mix of original tracks crafted for different creative projects, showcasing diverse musical styles and production approaches.
Through my project "Aldeus", I explore Dungeon Synth and Dark Ambient, using classic synthesizers to build immersive, otherworldly soundscapes and fantasy environments.
Contact
Let's discuss how we can bring your game's audio vision to life!